KinectVoodoo – 2010
KinectVoodoo is a try with the Microsoft Kinect and real-time entities that respond to audio spectrum, the kinect is a great tool to prototype motion capture, you don’t need a expensive and time consuming setup to work and interact with your 3d scene. Used for the setup OpenNi – PrimeSense Nite – NxGraphics.
A previous try with Physx Character and Force Fields.