[ KinectVooDoo ]

KinectVoodoo – 2010

KinectVoodoo is a try with the Microsoft Kinect and real-time entities that respond to audio spectrum, the kinect is a great tool to prototype motion capture, you don’t need a expensive and time consuming setup to work and interact with your 3d scene. Used for the setup OpenNiPrimeSense NiteNxGraphics.

A previous try with Physx Character and Force Fields.


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